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Short fiction. A Test of Tales.
Every story begins before the first word. Madame & The Foe begins before the first human.
—
Madame & The Foe is a short fiction collection that moves across time, morality, and the permanent strangeness of being alive. These are not stories about plot. They are stories about condition — the internal weather of characters at moments that define or destroy them.
The collection opens before humanity exists and ends somewhere inside it. Between those two points: masks worn so long they became faces. Men who tried to be good and couldn't define the word. Love mistaken for something more reliable than it is. Courtrooms. Fractures. Shame that has a colour.
Each story is a test. What the characters do with the test is the literature.
Compressed. Mythic in register. Unresolved where resolution would be dishonest.
Madame & The Foe is a collection for readers who understand that the most important things are always slightly out of reach — and that the reaching is the point.
Available soon.
Memoir. Essay. Manifesto. 50,000 words.
There is a version of you the world decided on before you opened your mouth.
The Disgraced One is the argument against that verdict.
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The Disgraced One is not a memoir in the conventional sense. It does not ask for sympathy. It does not perform redemption. It is a reckoning — structured across four movements that move from the external gaze inward, and from the personal outward into culture.
The Gaze. The Weight. The Culture. The Reckoning.
Each movement carries its own logic. Together they form a complete philosophical argument about identity, inheritance, perception, and the cost of being seen incorrectly for long enough that you begin to see yourself the same way.
This is a book about disgrace as a condition imposed from the outside. And about what a person does — what a person must do — when they decide to stop accepting the imposition.
Written in compressed, declarative prose. No apology. No resolution that hasn't been earned.
Available soon.
Better Pattern Up is a book about learning how to see again.
Not in the “motivational” sense—more like: how to recognise the hidden structures inside your days, your decisions, your relationships, your culture, your work. The patterns you keep repeating. The games you keep playing without knowing the rules.
Built from lived reflection, voice-note thinking, and a Black British cultural lens, Better Pattern Up turns philosophy into something practical: a way to map your mind without flattening your humanity. its a system of thought via my own perspective and essentially, it is humanity in a nutshell, whether judged critically or praised for its depth and honesty.
The core moves through Point → Line → Surface → Pattern + Game:
Pattern: what’s actually running underneath
Point: the spark, the moment, the truth you can’t unsee
Line: the repeated choice, the habit, the story you tell yourself
Surface: what everyone can see—your behaviour, image, output
Game: the environment, incentives, and rules shaping your next move
You’ll come away with a sharper sense of your own behaviour, clearer language for what you’ve been living through, and a method for turning raw experience into something you can build on—writing, strategy, projects, or a new personal code.
Best for: creatives, founders, deep thinkers, and anyone tired of drifting.
Includes: frameworks, reflections, and practical ways to spot patterns and choose better games.
Better Pattern Up is a book about learning how to see again.
Not in the “motivational” sense—more like: how to recognise the hidden structures inside your days, your decisions, your relationships, your culture, your work. The patterns you keep repeating. The games you keep playing without knowing the rules.
Built from lived reflection, voice-note thinking, and a Black British cultural lens, Better Pattern Up turns philosophy into something practical: a way to map your mind without flattening your humanity. its a system of thought via my own perspective and essentially, it is humanity in a nutshell, whether judged critically or praised for its depth and honesty.
The core moves through Point → Line → Surface → Pattern + Game:
Pattern: what’s actually running underneath
Point: the spark, the moment, the truth you can’t unsee
Line: the repeated choice, the habit, the story you tell yourself
Surface: what everyone can see—your behaviour, image, output
Game: the environment, incentives, and rules shaping your next move
You’ll come away with a sharper sense of your own behaviour, clearer language for what you’ve been living through, and a method for turning raw experience into something you can build on—writing, strategy, projects, or a new personal code.
Best for: creatives, founders, deep thinkers, and anyone tired of drifting.
Includes: frameworks, reflections, and practical ways to spot patterns and choose better games.
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